Build a Game with SpriteKit

Learn how to import graphic assets and sprites, run animations, apply the physics engine to objects, collision detection and more!

Course curriculum

    1. Welcome

    2. Resources

    1. Working with Sprites (SKSpriteNode)

    2. Working with Physics (SKPhysicsBody)

    3. Working with Actions (SKAction)

    4. Adding Movement Logic (UITouch location, xScale)

    5. Working with Collisions (CGRect, SKPhysicsContact)

    6. Adding Game Logic: Obstacles and Lose Condition

    7. Adding Game Logic: Win Condition

About this course

  • Free
  • 9 lessons
  • 0 hours of video content